/**
 * 
 */
package org.t2.game.server.module.data.struct;

/**
 * 
 */
public class CallData {
	private int equipNum;
	private int treasureNum;
	public int getEquipNum() {
		return equipNum;
	}
	public void setEquipNum(int equipNum) {
		this.equipNum = equipNum;
	}
	public int getTreasureNum() {
		return treasureNum;
	}
	public void setTreasureNum(int treasureNum) {
		this.treasureNum = treasureNum;
	}
}
